ALITA Battle Angel


LIGHTSTORM ENTERTAINMENT + FOX STUDIOS

Feature Film / Pre-Production / Post-Production 
Senior Design Consultant / Various / 2017


During the production and design development phase of ALITA: Battle Angel, I had the opportunity to explore a few of Iron City's suspended pipe highway mazes. The image bellow showcases Alita's escape from the MotorBall Stadium in an attempt to go… hmmm… I wont spoil it. You should go watch the Movie, it's really cool!

The world of Iron City was an interesting creative crash between cyber-tech and Havana architectural features.
  

Credits


Director: Robert Rodriguez
Producers: James Cameron & Jon Landau
Production Designer: Steve Joiner
Aditional Production Design: Ben Procter & Dylan Cole
Senior Design Consultant: Jonathan Berube








IRON CITY PIPE MAZE 

Creative / Pre-Production
Keyframe illustration


During the production and design development phase of ALITA: Battle Angel, I had the opportunity to explore a few of Iron City's suspended pipe highway mazes. The image above showcases Alita's escape from the MotorBall Stadium in an attempt to go... hmmm... I wont spoil it. You should go watch the Movie, it's really fun. 







The world of Iron City was an interesting creative crash between cyber-tech and Havana architectural features which allowed for rich material breakups and complexe color palettes.







SKARAMASAKUS “MASA” Motorballer

Creative / Pre-Production
Character Design

Towards the end of the production, the need for aditional Motoroball characters came up. Skaramasakus, a character already established in the Manga made its way as a potential














MOTORBALL STADIUM

Creative / Pre-Production
Keyframe illustration

During the production and design development phase of ALITA Battle Angel, I had the chance to collaborate along side James Clyne & Steven Messing towards fleshing out the look and feel of the Motorball stadium environment. The image above showcases the Motorball Stadium entrance with its LCD monitor tunnel and some cyber gawkers on their way to the show… 






MACE

Creative / Pre-Production
Character Design
EXPLODER

Creative / Pre-Production
Character Design





IRON CITY TAQUERIA

Creative / Pre- Production
Keyframe illustration

During the production and design development phase of ALITA: Battle Angel, I had the chance to design Iron City's Taqueria Street Corner. 





VECTOR’s PENTHOUSE

Creative / Pre- Production
Keyframe illustration



MURDER ALLEY

Creative / Pre- Production
Keyframe illustration








CONTACT INFORMATION

Jonathan Berube
Director & Creative/Art Director

DIRECTING REPRESENTATION

For all inquiries regarding Directing of Motion Pictures,
Animated Series, Music Videos and Commercials,
Please contact info@berubefilms.com